Working on v1.2



Hey there! I'm working on the v1.2 right now, and hopefully it'll be out sometime in the following week. This update will include several new enemies and skills, a new mechanic, and a lot of balancing fixes to make a lot of underpowered options be more desirable.

If you want to know about updates and development as it goes along, you can check out my Tumblr or my Twitter!

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